We are delighted to announce that Galactic Phantasy has won the Hong Kong ICT Awards 2012: Best Digital Entertainment (Entertainment Software) Gold Award, as well as the Best Digital Entertainment Special Mention (New Start-Up Company) Award.
Best Digital Entertainment Gold Award
Best Digital Entertainment Gold Award
Special Mention Award (New Start Up Company)
Best Digital Entertainment Award group photo
Comments of the Judging Panel:
“Although “Galactic Phantasy” is a mobile game, the high quality can meet the level of console games. It leaves a long-lasting impression. This production contains extremely realistic and gorgeous in-game graphics which showed the professionalism of the production team. It also brings gamers a fresh experience on mobile platform. The judges are glad to see this kind of style and high quality mobile games which originally created by Hong Kong creative professionals. This gives a great encouragement to Hong Kong creative industry.”
Commenting on the winning of the awards, Anthony Law, Director of Moonfish Software said “It’s a great honor to win these 2 awards. I’d like to thank the judging panel for their kind words on Galactic Phantasy, and to thank the Hong Kong Digital Entertainment Association and Hong Kong Productivity Council for organizing the Best Digital Entertainment Award. It’s a great encouragement to our whole team, who’ve shown their perseverance and drive for excellence in creating Galactic Phantasy. Last but not least, I’d like to thank the Hong Kong Science Park for their support with the incubation program. With their support we’ve been able to really focus on what we do best: to create and innovate.”
Despite the name changes, we here at Moonfish Software will keep creating great products and providing excellent professional services to our customers.
Today we are very pleased to officially launch Galaxy Pirate Adventure (GPA) on Apple’s AppStore.
In GPA, you are the son of the Galaxy Pirate King, who teaches you skills to prey on vessels traveling through space. Among the most graphically detailed and technically complex space RPGs for iOS, the game features 44 cinematic cutscenes and the story unfolds over 40 hours of gameplay. With a large galaxy containing 40 starports, 10 solar systems and 2 pirate kingdoms with different levels of technological advancement, presented with some of the most gorgeous visuals ever seen on the iOS platform, Galaxy Pirate Adventure further raises the standard of iOS games towards the quality of console titles.
The competition is fierce among iOS RPGs set in the future involving combat between space-faring vessels. With Galaxy Pirate Adventure, we aim to take the genre to an entirely new level of sophistication and artistry. Mile-long battleships are detailed, shaded, and rendered in impressive detail, and the camera view sails smoothly through an assembled armada of large and small ships. Running lights cycle on and off at the extremities of each ship, and the hulls are studded with metallic, utilitarian plates, modules, weapons, ports, and instruments. The ships might not look glossy or aerodynamic at first glance, but instead are worn and covered with asymmetric mazes of pipes, ducts, wiring, and defenses, making the overall space adventure experience even more realistic.
GPA includes 37 different models of spaceships, categorized into 6 types: Frigate, Transport, Destroyer, Cruiser, Battleship, and Battle Cruiser. Each ship model has its own characteristics and set of equipment, and can be customized by the player. Players can choose from 200+ different pieces of equipment (engines, shields, weapons, etc.) and 200+ crewmembers, each with their own price, abilities, and engineering skills. Players purchase and command three ships for the ultimate three-on-three battle.
The amount of detail devoted to procuring and outfitting vessels is considerable. There are many options: visiting Fleet, where all ships are managed; Warehouses, where unused ships and spare parts are stored; and Factories, where new ships can be custom designed. There is also a Help button on every screen to aid player in making choices and guiding him through the details and steps of various missions.
There are three basic kinds of missions. Players can choose smuggling, where they bring forbidden goods from one starport to another for a cash reward. Simple piracy is always an option, and the goal of these robberies is to steal the raw materials and rare equipment carried by Transport ships and Tankers. Third, players can hire themselves out as mercenaries, engaging in combat on behalf of others for monetary reward.
Feature Highlights:
multi-ship battles in an immersive, 3D interstellar space
learn the many skills to become a successful pirate
44 cinematic cutscenes enhance the drama of the narrative
select crewmembers, missions, weapons, engines, targets, and more
37 different ships, 200+ pieces of equipment, 200+ crew members, 10 solar systems
advanced metallic shader that real-time renders a diffuse map, normal map, reflection map, gloss map, and specular map on iPad 2 & iPhone 4S
The 44 cinematic cutscenes between locations are highly realistic and add to the reality of gameplay. At some points during the game the player can perform a 360-degree pan of the surroundings, exploring above and below in a full circle. Players begin an exciting journey to fight against enemies, and along the way must assemble a fleet of ships, become a commodity trader, and finally discover the secret of the galaxy and their true identity.
iFanzine.com has published their hands-on preview on Galaxy Pirate Adventure.
“it’s useful to think of GPA as what might happen if Star Trek came to iOS in Action RPG form.”
“it has the no-nonsense targeting approach of a menu-driven RPG battle system, while leaving every other strategic consideration actively in the player’s hands”
We’re pleased to release a few new screenshots of Galaxy Pirate Adventure demonstrating a highly realistic metallic feeling of spaceships on the iPad 2 & iPhone 4S.
Specifically, note the reflective, highly glossy, and specular effects on the spaceships.
Technically, GPA uses a metallic shader that renders diffuse map, normal map, reflection map, gloss map, and specular map all in real time.
This visual candy will feature on the iPad 2 and the just announced iPhone 4S, as the GPU requirement of using such a metallic shader is quite high.
Galaxy Pirate Adventure (GPA) is currently under beta testing and we expect the game to be launched soon!
We are proud to be a pioneer to introduce quality cinematic cutscenes to the iOS gaming community.
We are also very pleased to see how surprised our beta testers are playing the game.
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